#ifndef MAIN_H
#define MAIN_H

#ifdef WIN32
#include "resource.h"
#endif

#include "common.h"
#include "util.h"
#include "data.h"
#include "res.h"
#include "input.h"
#include "video.h"
#include "text.h"
#include "ui.h"
#include "uiplayer.h"
#include "uinpc.h"
#include "uibattle.h"
#include "player.h"
#include "npc.h"
#include "item.h"
#include "skill.h"
#include "magic.h"
#include "map.h"
#include "event.h"
#include "game.h"


void Gmud_Shutdown(void);

#endif